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Pemalite said:
curl-6 said:

Will all of those look/run better than the Switch version though, or be more convenient or comfortable?

With a Ryzen 4500u APU? Absolutely.
You can at-least do 720P for starters.

Vodacixi said:

Depends. It has gyro controls and portability, two things that can make a world of a difference to many people. Specially among console players, which unless they play it on Switch... They have none of those. 

Of course, it's visually the worst version available and it's not as fluid as the other versions due to a lower framerate. But I wouldn't flat out say that it's the worst way to play the game. It has its shortcomings, but it also has its benefits compared to other platforms. 

It is the worst way to play.

PC has portability covered. But don't take my word for it.

Gyro controls are found on other platforms also.

Visually the game is a step down compared to all other platforms... But absolutely looks impressive when compared to most other Switch titles...
But other platforms have higher TDP's and aren't stuck with graphics technology from 2014.

That's why I said "specially on consoles". Obviously PC (and those "portable consoles") has the widest range of options one can imagine, from controls and graphics to portability and everything else in between. But PS4/5 and Xbox One/Series X are also platforms were you can play DOOM Eternal and they don't have access to gyro controls or portability*, and thus the Switch has some advantages other platforms don't have (although admittedly it also has some disadvantages).

*PS4 has remote play with PS Vita and Xbox has XCloud, but both options have many things holding back the portability, being internet connection, lack of certain buttons or input lag.

Anyway, the point is... it's inaccurate to say that the Switch version is the worst way to play DOOM Eternal period. PC will obviously come on the top, but when discussing actual videogame consoles (as in... actual dedicated platforms), some people would definetly trade the cuts in graphics and performance for the portability and better more accurate and responsive controls.