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Eric2048 said:

Maybe i'd agree it's somewhat overrated. But It has a lot of clever game design choices and fun mechanics.

I will say the shrines are a lame replacement for traditional dungeons. And the weapon degradation system is just pointless and annoying.

But besides that it's a fantastic game.

Shrines, I believe, is Aonuma style. So I agreed with you( the minority of shrines have a clever design and problem-solving mechanisms and not puzzle solving, so this minority is very cool). Weapon degradation I love because of rising the survivalist style and improvisation. When u make this you are engaged on the game and engaged in your best fun zone. and this type of feature matches with systemic games Zelda are. Likewise low ammo in Doom Eternal. Keep the good flow and player engaged.