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LurkerJ said:
derpysquirtle64 said:


P.S. Also, the ARM chips main advantages over x86 are scalability and power-efficiency. It does not seem like these things are the priority for both Sony and Microsoft consoles.

I agree with much of what you said, I also needed emphasize the importance of scalability to Nintendo, and how better ARM SoCs will allow Nintendo to continue making even better handhelds that can turn it up to 11 when in docked mode. In few years, Nintendo won't have to sacrifice the performance of the console mode as much as they did with the original Switch, and continue to be able to offer that Console-experience-on-the-go with the handheld mode. 

To continue on what I actually wanted to convey yesterday but couldn't because I was using my phone:

- I disagree with the assumption that "SONY/MS" don't care about scalability.

SONY nailed the "console gaming on the go" concept with the VITA, and they had a perfect vision for it, but utterly failed with the execution. The main reason why they failed is the absence of scalability, so both of their platforms suffered from poor output and SONY existed the massively profitable handheld gaming market as a result despite (arguably) being the biggest global gaming brand. Obviously, SONY, and any gaming company, would like to reach out to more gamers, existing the handheld market is not only a lost opportunity, but it also meant that SONY is becoming increasingly irrelevant in Japan. This is NOT a choice SONY made, this is a choice they had to make. No gaming company wants to reach out to less gamers after-all,  it's why SONY is investing more in PC land, which is an area Nintendo can explore once ARM PCs become the norm. 

Scalability also means smaller developers can make games that are acceptable by the handheld gaming market's standards, and not worry much about how home-consoles-only gamers will perceive the lack of high production values.

One can argue that MS approach and push for cloud gaming provides them with even more scalability and power-efficiency, making their plan futuristic and more future proof than Nintendo's, and I probably wouldn't disagree much, but it still leaves Nintendo in a unique position from a software distribution point of view, and allows them to do what SONY couldn't.