| miqdadi said: Why would they need this, if it reaches it then it's good, but I think that the moment it's successor is released 1st party should all be focused there, Switch will hit 100M mark soon so I don't see why the need to push for 150M Life time |
I’m in agreement here. I think maintaining a high sales rate is important. If getting a successor out achieves that, then good.
My apologies if you’ve read this once or ten times before. My opinion is that the surefire path to success is to maintain strong support for the original Switch for a few years after the generation 2 Switch has launched. Nintendo’s greatest mistakes has always been cutting support and releasing a new unrelated successor when they’re actually doing very well.
Nintendo’s biggest problem occurs at the transition of generations. Rather than smoothly transitioning, they drop all support for the current gen and move resources over to exclusive next gen development, leaving gamers on the old consoles in the hands of third parties - which has never been a spearhead for Nintendo consoles > usually close third party devs follow Nintendo’s lead and abandon the console. This creates a situation where Nintendo’s eggs are all in one big unproven basket, and sometimes that basket is an N64, GameCube, or Wii U.
The Switch tech is going to be good for quite some time, not much needs to change in terms of the next generation form factor. Nintendo, rather than making games specifically for Switch and specifically for Switch 2 can make games with scalable settings depending on the hardware. This is something that’s easier than ever given the generality of some of the Switch features such as the Gamepad resolution. iOS, Android, Macs and other PCs all have gaming software made to scale across a wide variety of settings: Switch 1 and 2 will only need to focus on two - which still makes it significantly easier than other platforms.
While, perhaps, Xenoblade Chronicles X2 or Metroid Prime 4 might drop Switch 1 support in favour of going with highest detail possible, games like Yoshi, Kirby, Mario, Zelda, Mario Party, Pokémon, and the mountains of Steam games, will support both consoles.
Some of the ARM side of the chipset wars has been exciting in 2020: Apple dropped Intel in favour of their new ARM-based chips, debuting with the M1 chip in their entry level MacBook Pro, MacBook Air, and Mac Mini. Nvidia purchased the ARM company for 40 billion USD. ARM technology has been rapidly improving, and will inevitably surpass X86. Nintendo is already ahead of the curve, getting onboard very early. The Apple M1 chip looks like something that - with gaming level gpus - is perfect for a gaming console. Nvidia will almost certainly be looking to compete with that, and Nintendo will benefit from this tech race. It’s not inconceivable Switch 3 will leave PS5 in the dust when it comes out - I assume a while before PS6.
Nintendo just needs to keep building on their platform, rather than clearing it out and rebuilding every generation. Switch 2 should be a Switch 2 should bring Switch 1 gamers and their libraries into the next generation, rather than starting the next generation without them.
I describe myself as a little dose of toxic masculinity.







