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SvennoJ said:
jardesonbarbosa said:

This whole situation is very unfortunate. They made an incredible game, but tarnished their reputation by delivering such shitty ports. When you put crunch on top of that, I feel sorry for the poor developer who had to pretty much sacrifice his life for that.

I hope this can be enough to show devs and publishers that PS4 and Xbox One need to go. It's sad, but it's time. They had amazing sales on PC, they didn't really need old consoles for this game to be a success. Yes, they would lose sales without consoles, but they could always try an impossible port down the line. Switch owners can handle late ports, I'm sure last gen-only owners can as well.

They promised an incredible game / laid the groundwork for an incredible game. The PC version is far from complete nor stable either. Currently over 3,000 threads on Steam in technical discussions.

Don't shift the blame to consoles that just delivered RDR2, Spiderman, Death Stranding, Ghost of Tsushima. The consoles are fine, CDPR just isn't very good at using them. CDPR needed console sales to make TW3 into what they wanted. So far they still sold more to console base than to PC in unit numbers, in profit probably even more since console versions hold their value longer / fewer sales. Without consoles funding their games they would be working with one third of the budget.

They knew what the consoles are capable off, they knew what their engine was capable of on the consoles, yet they chose to upgrade / strain their engine beyond where it can still run on the consoles. Then withheld the truth until they cashed in on nearly 4 million pre-orders on those consoles. False advertisement is an understatement in this case.

The sad thing is, reviewers all fell for it hook line and sinker. We need to go back to reviewing games on how they are when delivered. First impressions count, not there's potential and it will likely be fixed / finished. If you don't want bad scores at launch, don't launch it broken / unfinished. It's as simple as that. There is always early access if you're desperate for money now.

So should No Man's Sky be held to the same score it had at launch even though it was a hot mess and has come a LONG way with free updates since? Or Arkham Knight? Or if Anthem improves a lot? Their hard work doing things for free to improve it for the player doesn't get rewarded with an updated score or is that not what you're saying?