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I mean 1.35 million is still a great number and the second highest November for Switch right? No new Pokémon game to drive sales this year either, so the fact that it was flat is still pretty remarkable. As has already been said, stock issues were once again prevalent. You could say this is partly down to Nintendo for having their forecast too low to begin with, then the fact that there were shortages in September and they sold double that amount in October. Clearly, they've just had no chance to stockpile.