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src said:

Because you deliberately ignore blatant market realities: PS3 and PS4 share a significant audience. All publishers look at ecosystems because unlike you, they understand PS3 -> PS4, and 360 -> X1 has a shared audience.

AND means (+) . The word you are looking is OR.

Well, it's obvious that the PS4 has a significantly larger audience than the PS3 had simply because it is selling basically 1.5 times as many consoles and so I am really not sure that it is accurate to say that the ps3 and ps4 have a shared audience.  Also, re-releasing a game on another platform requires probably hundreds of thousands if not millions of development dollars for porting as well as new marketing pushes, adds, etc..  So, you can't just heap the two sales figures together and say that it is equivalent to a single release from a financial success point of view the way that you are doing.

In either case, I am very happy with how well the Switch is doing with third parties.  In the Wii U era, almost all third parties were more than willing to abandon Nintendo the second the Wii U started performing poorly.  Maybe most of this was because the Wii U was just too difficult to develop games for to justify any extra effort that said I really believed that at least some of this was revenge for Nintendo's not so great treatment of third parties in the 90's.  I found it hard to believe that even EA Sports' lazy FIFA ports (where FIFA 12 still sold nearly 1 million units on the Wii U) was not economical to annualize on the Wii U.  In either case, even EA has been forced to reluctantly come back to Nintendo and support the Switch given the console's runaway success.  These kinds of sales figures are going to force even the more reluctant third parties to take a serious look at Nintendo in the future which is only good news for Switch gamers.