Leynos said:
VR dates back to the 80s. Motion controls on consoles you could get on NES with U-Force/Power Glove. Genesis with SEGA Activator. PS1 and N64 with Pelican add on. Dreamcast with the fishing wand which works with Soul Calibur. GBA had a motion control game. In the mid-1990s VR Cafes existed. Atari was working on a VR Headset with Jaguar. SEGA was working on a VR set for Genesis. VR is bigger now than in the 90s but it's still very niche. |
He’s talking about modern motion controls as core interface features in modern VR. That’s quite a bit different than some obscure fishing game with a motion sensor in it from decades ago. It’s kind of like saying the Wright Brothers and early flight using wings to fly doesn’t really matter because the Australians had flight already, with boomerangs, 10,000 years ago.
Last edited by Jumpin - on 02 December 2020I describe myself as a little dose of toxic masculinity.







