| shams said: I'd much rather they get the gameplay right first... |
This.
Anywho, reading more from where the source material came from (Nintendo Power) I found some interesting tidbits:
On similarities with 360/PS3:
"Beyond that, however, it has tried to include a fresh sense of playing via Wii's unique inteface. Therefore, the stage designs are 100% original to the Wii version of Sonic Unleashed even though it shares the same motifs with the other versions. In particular, the teams that worked on Sonic Advance 2 and Sonic Rush helped us a lot on the Wii version."
On boss battles:
"The design and attack variations for the boss battles are being shared with the PS3/360 version. However, the battle style is original to Wii and makes full use of the Wii remote. It's like nothing you've seen before, and the presentation is a sight to see when Sonic is delivering the coup de grace."
On whether the Wii version is using a modified version of the Hedgehog Engine:
"For the Wii version of Sonic Unleashed, we brushed up an existing engine developed by Sega."








