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DonFerrari said:
Otter said:

MS certainly cannot mandate 1440p  60fps when some games are only run at 1440p on Series X. Mandating performance targets is only fair on developers if optimising for Series S is as easy as toggling down resolution to 1080p, but as we've heard from developers not all GPU/Ram constraints are scaled by resolution and therein may lay the problem. Will have to wait on the DF analysis but this is also the second launch game to not feature parity, so inclined to think that S is requiring more work then developers care to put in. Something MS could have compensated for by only halving the GPU power and being more generous with the RAM

Demanding certain resolution or framerate would only make some games worse or skip. The devs should be the one to see what will better show their game.

For sure, it would be an easy way to turn developers away from the platform.