For the vast, vast majority of games it makes no sense. Lives are a holdover from arcade machines that wanted to eat up your quarters. I was glad when Super Mario Odyssey abandoned lives. I get that a lot of the game isn't tough at all, but it's a welcome change.
Lifetime Sales Predictions
Switch: 156 million (was 73, then 96, then 113 million, then 125 million, then 144 million, then 151 million)
PS5: 115 million (was 105 million) Xbox Series S/X: 48 million (was 60 million, then 67 million, then 57 million)
PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)
3DS: 75.5 mil (was 73, then 77 million)
"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima