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In an Interview with Phil Spencer by Kotaku, several interesting topics were discussed. One of those was the bethesda acquisition which happened last month. 

Stephen Totilo asked Phil:

“Is it possible to recoup a $7.5 billion investment if you don’t sell Elder Scrolls VI on the PlayStation?” I asked.

“Yes,” Spencer quickly replied.

Then he paused.

“I don’t want to be flip about that,” he added. “This deal was not done to take games away from another player base like that. Nowhere in the documentation that we put together was: ‘How do we keep other players from playing these games?’ We want more people to be able to play games, not fewer people to be able to go play games. But I’ll also say in the model—I’m just answering directly the question that you had—when I think about where people are going to be playing and the number of devices that we had, and we have xCloud and PC and Game Pass and our console base, I don’t have to go ship those games on any other platform other than the platforms that we support in order to kind of make the deal work for us. Whatever that means.”

Phil shared his expectations of how the console launch will go:

“I think we’ll sell every unit of both of them that we can deliver,” he said, referring to this first holiday season. Microsoft isn’t releasing estimates of how many units they’ll ship of either device this year, but he expects them to go fast. “I think demand is just going to outstrip supply of pre-orders. For us and PlayStation, I think that the manufacturing supply chain is going to dictate [market] share more than anything else.”

And then?

“I think, over the generation, our expectation would be that price really matters and that you would see the Series S sell more,” Spencer told me.

A link to the rest of the article.

https://kotaku.com/xbox-boss-phil-spencer-on-series-x-launch-halo-infinit-1845392984