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mZuzek said:
curl-6 said:

It puzzles me that so many pick Metroid Prime for Gamecube yet ignore/forget its graphically superior sequel, Echoes.

Because the first Metroid Prime was more impactful, and more groundbreaking for its time. I mean, by the time people get to Echoes, even if they're playing through the games today, they've already gotten used to the graphics, so they don't notice it as much.

I am in agreement that the timing of release plays a role. Maybe if playing N64 for the first time, the later games were impressive, but at the time of their release, the later N64 games were not doing enough to impress to wow people in the same way the earlier games were.

DKC was one of the special cases because it was genuinely defeating PSX and Saturn games in terms of how smooth and pleasing the graphics were... and on old hardware. But Majora's Mask, Perfect Dark, and Conker's Bad Fur Day felt old and outdated int heir time, graphically, by the time of their release - even if they were more graphically impressive than Banjo Kazooie, Lylat Wars, and Waverace. The time gap and their place in history hammered in the exclamation point. Now maybe, if those games had some kind of compression revolution and had a bunch of rendered graphics in them, things would have been different, but they didn't.

There was a world of difference in graphical expectations in 1997 vs 2000/01. That said, Conker's Bad Fur Day is an excellent game, even to this day it's one of my favourite platformers, and I find Mario 64 barely playable.



I describe myself as a little dose of toxic masculinity.