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NES: Battletoads, Batman, Teenage Mutant Ninja Turtles 2

Gameboy: Kirby’s Dreamland 2

SNES: Donkey Kong Country trilogy, hands down - this is the most obvious “holy shit” moment in video game graphics history. Gotta shout out to Chrono Trigger, too, which impressed me in a different way.

N64: Waverace and Lylat Wars, these two games really impressed me, while Mario 64 was the initial bang, these two had longevity

DS: Not my style of game but Nintendogs was really impressive, graphically. I loved the art on Phoenix Wright and Professor Layton - now those two are my type of game. Some other games like EBA and TWINE really impressed me, too.

Wii: Xenoblade Chronicles - not the character art, but this is the first game on a Nintendo console I would travel around the world (Bionis) just to see the beauty of it. Muramasa the Demon Blade was like a moving painting. Something about Rune Factory Frontier’s graphics really drew me in, too; it wasn’t technically impressive, but all the little effects (including the Runeys) made it fun to just go in and look around.

3DS: Kid Icarus impressed me a lot, also there was this submarine game in the early launch that kind of blew my mind with glasses free 3D.

Wii U: Trine 2 for 2D, Xenoblade Chronicles X 3D - this game was phenomenal to me as I spent hours just going sight-seeing all over Planet Mira and wasted many hours doing so. I think XCX is still one of my favourite looking games.

Switch: This is hard as there’s a lot I haven’t seen and art styles factor in huge: I looked up some top games on YouTube, and people posted some shooting/action games that I thought were fairly ugly but obviously. I’d have to say Breath of the Wild as it’s the only game I’ve played on the Switch just to go sight-seeing on the Switch.

Last edited by Jumpin - on 12 October 2020

I describe myself as a little dose of toxic masculinity.