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Anyway, lots of discussion on details: mediocre library, bad image, problematic controller, uninspired vision.

Being ”a Nintendo” is a strength, but I don’t think GameCube convinced audiences it was ”a Nintendo” so to speak. It came off as a PS2 clonebox, something more like a cheap imitation brand PlayStation.

As a metaphor: GameCube was root beer instead of an actual beer when the expectation from Nintendo was a new single malt whisky.

I’m going to boil it down to one thing that these all lead up to: Gamecube wasn’t a compelling product.

Last edited by Jumpin - on 11 October 2020

I describe myself as a little dose of toxic masculinity.