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The problem with the push for that high of a number is I suspect it means they will have too many software teams working on and releasing Switch games late in it's lifespan, meaning they will not launch the Switch successor with enough games to make it have a healthy launch. And they are already going to be struggling with next gen. They like to make a device, then make the next one similar in graphics. GameCube to Wii was hardly different visually. Wii U was a massive jump, then Switch was hardly better visually. That means Switch 2 should be another massive jump and their dev teams are going to have to get used to it. They admitted how much of a struggle HD was to get used to on Wii U, which is why that system had few games compared to Switch (by that time they worked out the kinks).