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curl-6 said:
SKMBlake said:

This is exactly what I am talking about. Way too demanding for things we can barely notice but waste ressources anyway.

This isn't a waste, it's essential, the whole game can't be kept resident in memory the whole time. The alternative would be constantly breaking the game's flow with loading screens.

Or, you know, with some optimization, do it like the Switch version.

And I guess that's what they did with the One S/X version after patching it. But until end of june, a Switch port was "extrêmely hard"