The 'reinvention' isn't as robust as people claim, else by now you'd think we should be playing some kind of shooter (they are the most popular after all :P). Latest FF games haven't reinvented ATB or turn based, they are replacing it. To me, they've decied for some reason (I still don't know why) that the ATB is wrong and that it's no longer wanted. This is what I don't get. The gameplay here may be good (generally all FF games are good, even FF13 which is my least favourite of the ones I've played, it's a bad FF game but a good game) and as a fan of the series I'm very likely to pick it up and I'll probably enjoy it but still doesn't mean I think it's a Final Fantasy game as I like them. |
Must have been the market research analysts at Square Enix. Probably the same people who got to the conclusion that people like long, narrow pathways because Call of Duty is a hit, so we got Final Fantasy XIII. Oh wait...
I agree with most of the rest. I am looking forward to see more of this game for now.