50 million or more seems like a lot for S/X to me. It's going to start out with a very mediocre library and it'll go on with similar weaknesses that the Xbox One had, like a bare-bones first party lineup. Only thing going for Xbox is the cheaper alternative but it won't be enough. I don't see pulling more than 50, especially when it has to make better its performance across Europe.
My bet with The_Liquid_Laser: I think the Switch won't surpass the PS2 as the best selling system of all time. If it does, I'll play a game of a list that The_Liquid_Laser will provide, I will have to play it for 50 hours or complete it, whatever comes first.







