hinch said:
32GB RAM wouldn't work. Unless you want $600+ consoles. 16GB is more than enough, granted some of that will be allocated to OS. I mean even the RTX 3080 has 10GB VRAM as base. In comparison Xbox Series X has 10GB of fast ram and other 6GB slower but usable memory, PS5 16GB of GDDR6 which is slightly lower but one speed. Also better but also at a cost. A RTX 3080 will is around $700 assuming you can get a hold of one for that price. A RTX 3070 will probably offer slightly higher performance than consoles ($500), yet cost the same as a whole console and arguable won't age as well with its 8GB of VRAM. This is the arguably the first generation of consoles where consoles have really high performance relative to whats on the PC market. And even have some advantages like custom architectures that fully take advantage of state of the art SSD's without you spending a considerable amount of money on new motherboards that support PCI-e 4 and expensive SSD. Granted this is the best time to jump into PC gaming after the terrible GPU launches over the last years. Really, the faster the console launches the better for the tech industry. Ie higher demand for SSD's pushes down NAND prices. So lower priced SSD's for everyone. This benefits everyone. I'm down to upgrade my PC with 2TB of fast NVMe next year assuming prices drop. New consoles push the games industry forward. Seriously, we need to get away from games being designed around those Jaguar cores and slow HDD's asap. |
It won't be long before they start using up all that ram. And when you look at the compute units/shader cores, it almost looks like a joke compared to what you can get on past gpu's, let alone the new nvidia 3080 and the greater 3090. They haven't shown anything on ngen that seems like a jump in previous consoles. And considering that they'll be pushing for 4k 60fps, that's already going to take a chunk out of those gpus.







