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This reminds me of the bullshit answers Katsuhiro Harada gives about a Tekken on Switch "DePeNds On FaN DeManD". Right... because people were clammering for an Xbox One version of Tekken 7, meanwhile a console that's already hit 60m in three years needs fans to beg for it? Shake my fucking head. Why, 3 years and 60m units sold later is Switch still treated like some special novelty hardware that developers expect petitions and port begging for? I find it hard to believe the slight difference in developing for the system doesn't justify every third party release that automatically gets ported to the Xbox (which has next to no presence in Japan and has been already significantly outsold by Switch in a very short period of time) getting on Switch as well. I really don't understand.

I got to hand it to companies like CD Projekt Red and id Software for their unlikely ports. They know where the cash is, and all their games they've sold on Switch have done super well.

Last edited by aiwass - on 07 September 2020

*My signature from 2011 which I'm too lazy to change*

Currently awaiting the arrivals of:
Kid Icarus Uprising
Resident Evil: Revelations
Tekken 3D: Prime Edition
Metal Gear Solid: Snake Eater 3D
Beyond the Labyrinth
Heroes of Ruin
Luigi's Mansion 2