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Dulfite said:
It isn't a company's fault if someone buys their product without fully knowing what's in the product unless that company doesn't provide that information. It's all over the internet. There has never been a 2-D Mario game with online multiplayer. Maybe their next one, but why would you assume one originally released in 2012 would have it?

And seriously, Nintendo products have as far as I know always kept their price. Why do they do this? Because their games usually are just as fun years later as the day they launched, are very replayable, and most importantly they know their consumers don't care and will buy them anyway. Other companies can't get the sales figures Nintendo does unless they slash MSRP, but if Nintendo doesn't have to do that to tell the game why would they? More profit for them means more fun games created by them for us to enjoy.

I suppose this is the centre of the issue for digital games. In most marketplaces you can return a product that doesn't suit you. Partly that exists because having a good reputation (like with TagHeuer watches, for instance) for returns and replacements you get loyalty and brand image. But for the most part that exists due to legislation. 

That legislation makes possible a world where idiots like me can (just the other week) buy a set of Torx screwdrivers for electronics repairs mistakenly believing T8 and T8H to be the same, sending those bad boys straight back and ordering the one I needed. It's a political thing for sure, so doesn't belong here, but even those who disagree with this legislation imposing extra costs on companies tend to accept that consumer protection boosts demand and leads to better functioning markets which companies then benefit from. (Or at the very least, good legislation tries to do so).

And yes I agree Nintendo games are great that's why I spent £300 on the store since corona