curl-6 said:
Ports don't need to sell 5 million. The Wii COD games sold 1-2 million and yet were profitable enough for them to keep coming year after year. Doom 2016 sold less than a million on Switch yet was profitable enough for Doom Eternal to be ported. |
So what’s the reason then?
With COD, Activision doesn’t manage the same volume of sales as the ones you mentioned.
Every COD game on PS4 crossed the 5 million mark easily in a couple of months and I reckon that most COD’s on PS4 already crossed the 10 million mark.
Why they would spent money to port COD to switch only to sell 1-2 million units LTD when they can sell that quantity on PS4/Xbone/PC in a couple of weeks??