hinch said: Just going to have to take it for what it is. An Arm processor tied to a mobile SOC isn't going to offer sustained performance of a modern X86 CPU. Especially not Zen 2 with eight cores with MT. |
Aside from the issue that the Switch can't really run GTA Online comfortably, which is where Rockstar makes the bulk of their money, GTA may be a bit of a unique case in a different way.
DMA Design which is basically the developer that morphed into the GTA team was once very close to Nintendo in the mid-1990s, being one of Nintendo's so-called "Dream Team" for the N64.
They had a falling out with Mr. Miyamoto apparently because development of the title Body Harvest (which was to be published by Nintendo) ran into many conflicts. Body Harvest is in a lot of ways the predecessor to GTA. Nintendo dumped the title, which probably upset DMA, but it was published on the N64 by a 3rd party.
The story goes DMA also pitched Nintendo the original Grand Theft Auto itself (then a 2D top down view game) and Miyamoto did not approve of the game's hyper violence, so Nintendo would not publish the game (imagine for a moment how different game history might be had they said yes).
Many speculate that the GTA team to this day still harbors a grudge and resentment towards Nintendo for that past history, whether that's true or not, I don't know and I doubt you will ever get any kind of confirmation from any side. They were willing to make a GTA game for the DS but that may be because the system was so wildly successful even they couldn't try to take a swing at that gravy train (the game didn't sell as they would have liked apparently).
Last edited by Soundwave - on 10 August 2020