NightlyPoe said: I think Nintendo is blessed with an, "If you build it, they will come," future anyway. Perhaps I should have added that caveat to the end, but I do think it's true. Even if Nintendo has a few bad years, they'll always be a few good decisions away from being a hot commodity. They've already bounced back from two separate near-disastrous fallow periods to leading the industry just this century. |
I'm a Disney fan and I get your point. Each of their comeback status (late 80's and early 10's) had more complex reasons than what you are stating nonetheless. They came from reorganizing the way they designed, marketed and sold their movies
Of course for some franchises their status and cultural impact, their branding, will remain mostly unbothered, so anyone with proper resources and a good strategy can make them work again. But this need a business model that works in first place
What I want to discuss on this thread is what is the business model or growth strategy they are using to make the brand hot again. In case of Nintendo, what is behind the surge in sales of their IPs? Why are getting new peaks?