NightlyPoe said:
curl-6 said:
Having Zelda as the only worthwhile new game for the first few months just felt to me like not enough games were ready for the launch window. May have worked sales wise, but as someone who had a Wii U I had no reason to buy a Switch til the likes of Splatoon 2 started arriving a bit later.
Luckily that was just the first three months, after that it kicked into gear and 2017 was overall fantastic.
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The system came out with a massive game and it had a constant flow in the months afterwards. That's plenty prepared by any normal standard.
Like the whole system failure myth when the system first launched because a few Switch's were faulty (normal), this complaint rightly died in 2017 when reality caught up and players were consistently satiated. I'm surprised it's ever been brought up again after Nintendo's strategy worked so well.
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One significant new game for the first three months isn't what I consider a "constant flow".
We'll just have to agree to disagree.