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No. Sales were dropping significantly even as early as mid-2009. By Sept. 2009, the baseline had dropped to around 150k, when it was more than double that just the year before.

Once the 360 and PS3 dropped to more affordable price ranges and adapted motion controls with the Move and Kinect in 2010, the Wii lost its appeal very quickly as it had lost the two main things that made it stand out aside from Nintendo 1st party titles: Its unique motion control gimmick and its cheaper price tag. Unlike the Switch's hybrid nature that has legitimate staying power and appeal that has been near universally praised and embraced by all gamers, casual AND core alike, the Wii was a very polarizing system. There were those that thought motion controls were the next big thing and the next evolution in gaming. And there were those who thought it was just a gimmick that had its one niche audience and the clock would eventually strike midnight on its Cinderella story, which was ultimately what happened. Furthermore, unlike the Switch, with its hybrid factor, the Wii's motion gimmick was not something a lot of people were fond of because it was viewed as the trade off for Nintendo going for HD graphics along with the 360 and PS3. So by late 2010-early 2011, with everyone having motion controls, affordable price ranges, extensive game libraries, BUT the HD twins being exactly that - HD. All the Wii was at that point was severely dated in every way.

The writing was on the wall. The Wii achieved incredible levels and was a cultural phenomenon for its time. But once the fad ended, that was all she wrote. It ran its course and it was time to move on.