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RolStoppable said:
javi741 said:

Nintendo does owe everyone something because we're the ones that keep them alive, if they don't give us anything we desire they die, simple.

Yes evergreen games help sell a system even well after release I'm not arguing that. However, you can't live off of evergreen titles to sell your system on its own because in most cases, people interested in that game already purchased the system around launch. There's a reason why no one is going out buying a Wii for Mario Galaxy in 2020. Nintendo can't let the excitement of there brand slip again, they need to come out with new unveilings and game releases for the future to keep consumer engagement again, I'm sure potentially millions of potential purchasers are currently holding off buying a Switch because they currently don't see much of a future for it.

So very overdramatic. The only reasonable reason why there would be millions of potential purchasers holding off right now is that Switch is supply constrained.

The reason why this thread here is so dumb is because a single day of Nintendo action constitutes a slap into the face of all the doubters. When the "Time of Darkness" (thread title edit) arrived the first time, Animal Crossing just came out. Shortly after there was a Direct that had release dates for upcoming Nintendo games. The second time the "Time of Darkness" had arrived, Paper Mario was announced shortly after. What we see in hindsight is a first party release schedule that has been just as robust as the comparable timeframe in previous years, so excuse the reasonable people for not joining you and others in beating the drama drum.

The Switch console itself was unveiled late as well. Nintendo didn't do a proper presentation until under two months before its launch. Back then in 2016, a lot of people were upset and claimed that Nintendo is doing it wrong because you can't build hype and properly market video game products in a short time. All of them were proven to be complete idiots, because today we live in the age of the internet where information gets to potential customers very fast.

I get it, people would like to know about games they can't play. But maybe you guys should ask yourself what's the point of it. Is it anything more than anticipation and hype, two feelings with a definite expiration date on them? Switch is three years old and has nothing to prove anymore; it doesn't need to sell on promises, because it already has more than enough reasons to be worth a purchase. Would the most recent release Paper Mario have been any cooler if it had had a leadup time to its launch twice or thrice as long? We know that Breath of the Wild 2, among other long announced titles, is in development, but that's not satisfying the complaints in this thread either.

Why?

Because it isn't really about what Nintendo does or does not do. It's about the desire to complain, all reason be damned.

"This porridge is too hot."
"This porridge is too cold."
"This porridge doesn't taste exactly like I want it to."

The above is this thread in a nutshell.

I'm not supporting the thread bashing Nintendo for not unveiling anything for the 2020 Holiday Season in March since things were uncertain with Covid-19 and we were still months away from the holiday season when a lot could happen between this time. 

However, when we're literally 1-3 months away from the holiday season at this point, even with this Covid lockdown situation Nintendo should at this point be near or at 100% completion for there games this holiday season and should be certain what games should be releasing this holiday season. Nintendo minimum needs to give a 30 day notice between reveal and release of a major game to setup pre-orders with retailers beforehand. There is literally no way Nintendo is not certain of their release schedule at this time and that a game releasing this holiday is still far from completion, especially since Nintendo isn't known for crunching. Not revealing any information at this point is just silly and only hurts Nintendo by limiting the awarenesses of a game.

You bring up the example of the Switch having a short period between reveal and release and still being a success, while that is true, however the Switch had a 5 months of people knowing about it's its release compared to this situation where we're likely only going to get a 1-3 month notice for games this Holiday season, and that's a major difference especially when it comes games since games often don't have as much marketing behind it as an entire console, to have only a 1-3 month window to advertise a game is extremely short and consumers might not realize the game exists until after it launch where the game loses a lot of it's hype compared to launch limiting the potential sales of hype of a game. We know that a launch of a game is vital in determining how successful a game turns out to be, limiting your launch by only having a 1-3 month Advertising window is just stupid. Also, not everyone are gaming nerds like us who watch Nintendo Directs or game trailers the day they release, most gamers are casual compared to us and there are still people to this day who don't know what the Switch is and thinks Nintendo is only making Wii games still, I'm sure if Nintendo gave the Switch a longer time of marketing before launch it could've sold EVEN BETTER than it is right now.  The more marketing for a longer time= the better, this should be a simple concept to understand.