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I'm particularly very satisfied. It's really nice to have high-fidelity graphic games, but I'm also very into more cartoonish/animated looked games, it's so refreshing to see something more aesthetically artistic and unconventional looking. Games, like animation, can break budget barriers and constraints that live action movies suffer when creating fantastic sets and characters so I'm really here to support fantasy over high-fidelity

Of course, fantasy and dream-like games can be better designed with a more powerful machine, but when I look gorgeous games like the The Last of Us, Final Fantasy VII RE and Ghost of Tsushima I can say that I wouldn't mind if graphic evolution become secondary to priorize things like:

- Bigger and more interactive maps

- More detailed, landscaped and designed open-world adventures

- Higher and more stable frame-rate

- More In-Engine cutscenes

- Less linearity, let the player input give a greater impact in the story progression