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I LOVE GIGGS said:
While it wasn't stunning looking, Halo didn't look current gen at all. This clear detailed looking draw distance can't be achieved using current gen consoles. People need to keep in mind that it is a fast paced open world shooter with many enemies on the screen. It is not supposed to be the "screen shot" game of any generation. Halo 4 was a technical masterpiece when it launched but it never was a game where you stop for a second and admire the graphics. It was the overall fluid package.

The biggest surprise for me today was State of Decay 3. We knew they were trying to push this franchise to be AAA but I never thought they would reach this level this fast. Extremely impressed by the trailer. I hope the game would come close to this quality.

I was hoping to see Splinter Cell or Ninja Gaiden.

I strongly disagree here. Halo of course is 60fps and has more happening on screen, but the "look" of it is a current gen game and not even one of the more impressive ones. There's one moment in the 8minute halo gameplay where the draw distances really catch my eye but the minute to minute gameplay looks surprising mediocre from a visual perspective. 




Last edited by Otter - on 23 July 2020