Chrizum said:
Wow, apparently all console versions are based on the 360/PS3 version (CryEngine 3) and missing the Ascension mission. That sure is baffling. Remastered looks nothing like the 360/PS3 version. Seems like it was too much work to bring over the PC version to consoles? Meh. |
The way things like lighting, reflections, shadows and water animations are calculated and rendered changed drastically since the original release of Crysis. It was still based on DirectX 9 while we're at DX12 now. Hence why the Switch version has global illumination from a single source (sun or moon depending on daytime), something that was too demanding to be implemented in the original due to how it was rendered back then. Similar thing with the shadows.
Oh, and the Switch reused the models and general frame of the Gen 7 console versions, which used less geometry than the PC version to save a bit of performance, but also resulted in not having volumetric lighting coded in and a missing flight mission.
The Nintendo eShop rating Thread: http://gamrconnect.vgchartz.com/thread.php?id=237454 List as Google Doc: https://docs.google.com/spreadsheets/d/1aW2hXQT1TheElVS7z-F3pP-7nbqdrDqWNTxl6JoJWBY/edit?usp=sharing
The Steam/GOG key gifting thread: https://gamrconnect.vgchartz.com/thread/242024/the-steamgog-key-gifting-thread/1/
Free Pc Games thread: https://gamrconnect.vgchartz.com/thread/248138/free-pc-games/1/