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Wyrdness said:
Mr Puggsly said:

No, the 7th gen ports are the foundation of the Switch version. Its even misssing the same mission. If they were butchered that wouldn't be the case.

I was actually more impressed with Doom on GBA because I simply didn't think it could do it so well.

Switch on the otherhand has already has already demonstrated it can handle 7th gen content (like Crysis). Doom on Switch demonstrated the Switch is very capable.

Hence, Doom been impressed us on both GBA and Switch.

The developer themselves confirmed it's the same as the PS4/X1 version they all came from the same foundation and branched off the 7th gen being the foundation part is simply false hence why the NS version has more foliage, better lighting, more refined physics and water. An example of how much of a step up the NS version is in comparison is this screenshot.

As for Doom as mentioned it still doesn't change what he said because Doom was one of the best of the 2D era but came as a bigger jump was being made to 3D it was impressive for the GBA but it wasn't a game that still gave other hardware significant work to do to run Crysis on the other hand was the flagship for a big jump into the HD era and still gives modern hardware issues to run and now runs on a 15 watt Hybrid device.

Well I guess we will wait and see. The PC version came first, then scaled back version came to consoles years later. The Switch version is clearly a tweaked version of what 7th gen consoles had, its even missing the same mission. It simply wouldn't make sense to bring that to PC and 8th gen consoles.

Crysis works well on Switch because they're using the version made for 7th gen consoles for the most part. It was already designed for limited specs. Again, I suspected that was the case when they announced it was coming first.



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