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mZuzek said:

Of course not all games need to be docked-only, but just having any that are already kinda breaks the premise of the console. Suddenly anyone who bought a Switch because they wanted it as a portable console will have doubts over buying the next one, as maybe its best games could all be incompatible with portable mode. It's a bad business move, I'd say.

And um, I wouldn't say the $300 price tag for a console with Wii U level graphics is a "low-price policy", and that policy definitely isn't a thing with their vast library of overpriced $60 games (never forget the Tropical Freeze port being more expensive than the original release).

Either way, I do think they can make a significantly more powerful console for a lower price. Technology will have come a long way from 2017 to 2024, or 2025, or whenever they release the next one. I think they should take their time and really flesh out the Switch's library, make it a long-term console (8 years), so that not only the next one can be much more powerful at a reasonable price, but also the consumers will be more willing to buy it knowing that it's gonna be a long-term thing.

There are docked-only games already. I don't think it's a issue at all, as long the vast majority of AAA games (specially first party) runs perfectly in both modes it's going to be alright