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mZuzek said:
Dulfite said:
I'd only want F Zero if it was very different from MK in the sense of non racing parts. I want a great story, with an open world you can drive around and complete quests in, with walking abilities as you shop and talk to NPC's out of ship. If it's literally just racing, then how will it be appealing to anyone other than nostalgia fans, if they can get that same experience on probably already purchased Mario Kart?

This isn't Xbox where a new racing game comes out every year and everyone's hyped. The racing market is dominated by MK. They have to differentiate if they are going to get customers like me to buy it and offer things MK doesn't have (A STORY).

Yes, because the gameplay of all racing games is the same experience.

Dude.

I mean... everyone wants F-Zero to be a more ambitious game with characters and maybe a story (though likely a half-assed one). But saying that if it doesn't have those things, it'd be the same experience as Mario Kart... yeah, dude, no. If the gameplay is different, the game is different. It's that simple. Saying it's the same as Mario Kart unless it does non-gameplay stuff differently is like saying Mario and Sonic are the same game. Just because games belong in the same genre doesn't mean they're the same experience.

Your in a vehicle that goes left, right, or forward. You hit things that give you boosts. You try to beat others by crossing the finish line while bumping into them along the way.

What, exactly, is different about that than MK? The fact that F Zero has no items, okay but that is having one LESS feature not one more so that isn't something to boast. The only things I can think that will be different is art style. Maybe I'm wrong, but I honestly can't think of other things?