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Iwata honestly can't touch any of these accomplishments

1.) The NES/Famicom had basically a 90-95% virtual monopoly on the gaming market, no game system (not even anything from Sony) has ever come close to that level of domination.

2.) In a 15 year period under Yamauchi, Nintendo created Super Mario Bros., Legend of Zelda, Metroid, Pokemon, Animal Crossing (Forest), Mario Kart, Donkey Kong Country, Banjo-Kazooie, Kid Icarus, Star Fox, Smash Brothers, Fire Emblem, Eartbound, franchises ... you will never see that again in the game business. Even the modern console FPS genre in the industry goes back primarily to GoldenEye on the N64, another project greenlit under Yamauchi. The only really big notable, long lasting IP Nintendo has created since Yamauchi retired are Splatoon and Xenoblade. No company created more hit new IP than Nintendo did in the 80s/90s. e narrow company today. Contrast Nintendo of early 2000s ...

Nintendo +
Rare
Factor 5
Silicon Knights
Deal with Capcom for Resident Evil exclusivity
Retro Studios was envisioned to work on 4-5 games
Left Field Studios
HAL
NST making Ridge Racer games
Deals for Star Wars exclusive games

Nintendo of today is far more limited and boring of a company honestly. Retro makes like one game at a time that takes 5-6 years to complete. Projects like Eternal Darkness and GoldenEye probably would never get greenlit at Nintendo today. NST was mismanaged into nothing under Iwata, Factor 5 and Left Field and Silicon Knights dumped, Rare sold off and never really replaced (under Iwata they hired the mediocre developers of Geist to replace Nintendo's dominant position in the shooter market, which was an awful idea) into a studio that only works on 1 game, tightly controlled which still takes forever to complete.