Marth said:
scottslater said:
- [NSW] Animal Crossing: New Horizons (Nintendo, 03/20/20) – 53,506 (5,058,226)
- [NSW] Clubhouse Games: 51 Worldwide Classics (Nintendo, 06/05/20) – 23,591 (195,211)
- [NSW] Ring Fit Adventure (Nintendo, 10/18/19) – 12,285 (1,092,799)
- [NSW] Mario Kart 8 Deluxe (Nintendo, 04/28/17) – 10,037 (3,015,080)
- [PS4] The Last of Us Part II (SIE, 06/19/20) – 9,279 (213,968)
- [NSW] Splatoon 2 (Bundle Version Included) (Nintendo, 07/21/17) – 8,114 (3,478,749)
- [NSW] Pokemon Sword / Shield (The Pokemon Company, 11/15/19) – 8,111 (3,647,104)
- [NSW] Super Smash Bros. Ultimate (Nintendo, 12/07/18) – 7,111 (3,744,880)
- [NSW] Catherine: Full Body (Atlus, 07/02/20) – 6,917 (New)
- [NSW] Minecraft: Nintendo Switch Edition (Bundle Version Included) (Microsoft, 06/21/18) – 6,104 (1,432,705)
- [NSW] Super Mario Party (Nintendo, 10/05/18) – 4,903 (1,481,128)
- [NSW] Brigandine: The Legend of Runersia (Happinet, 06/25/20) – 4,176 (19,418)
- [PS4] The Last of Us Remastered (PlayStation Hits) (SIE, 07/26/18) – 3,735 (104,335)
- [PS4] Marvel’s Iron Man VR (SIE, 07/03/20) – 3,358 (New)
- [NSW] The Legend of Zelda: Breath of the Wild (Limited Edition Included) (Nintendo, 03/03/17) – 3,223 (1,606,663)
- [PS4] Remnant: From the Ashes (DMM Games, 06/25/20) – 2,905 (22,149)
- [NSW] Xenoblade Chronicles: Definitive Edition (Nintendo, 05/29/20) – 2,742 (126,662)
- [NSW] Dr. Kawashima’s Brain Training for Nintendo Switch (Nintendo, 12/27/19) – 2,674 (256,409)
- [NSW] Super Mario Maker 2 (Nintendo, 06/28/19) – 2,547 (933,420)
- [NSW] Human Fall Flat (Teyon Japan, 06/25/20) – 2,427 (7,668)
- [NSW] New Super Mario Bros. U Deluxe (01/11/19) – 2,387 (859,560)
- [NSW]Luigi’s Mansion 3(Nintendo, 10/31/19) – 2,224 (660,461)
- [NSW] Dragon Quest XI S: Echoes of an Elusive Age – Definitive Edition (Limited Edition Included) (Square Enix, 09/27/19) – 2,035 (532,314)
- [NSW] Ace Angler: Nintendo Switch Version (Bandai Namco, 07/25/19) – 1,830 (450,299)
- [PS4] Grand Theft Auto V: Premium Online Edition (Bargain Edition Reprint) (Rockstar Games, 12/06/18) – 1,825 (68,505)
- [NSW] Mr. Driller DrillLand (Bandai Namco, 06/18/20) – 1,705 (8,366)
- [PS4] Final Fantasy VII Remake (Square Enix, 04/10/20) – 1,656 (932,821)
- [NSW] Taiko no Tatsujin: Drum ‘n’ Fun (Bandai Namco, 07/19/18) – 1,543 (487,592)
- [NSW] Fitness Boxing (Imagineer, 12/20/18) – 1,527 (117,712)
- [PS4] Monster Hunter World: Iceborne Master Edition (Capcom, 09/06/19) – 1,485 (480,784)
If a game like Clubhouse Games passes it this week that is not a good sign, that is a crash and burn IMO.
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And you still don't read appearantly. I can simply quote myself from a few posts ago
| But it is a western action adventure in Japan on the PS4 so the appeal was always going to be limited. It would NEVER perform like a Final Fantasy or Monster Hunter or even a Gran Turismo. |
Sony does not even need Japan to get their games to 10M+ sales.
And now you have looped back to Japan. Where I already described how the game is not a failure.
If you look closely you can also see that basically all of these games are not in the same genre and style as Tlou and mostly have a way bigger history as an IP. Or do you think broccoli is a failure as a fruit? Context matters in sales. Sony and the stores know that because Famitsu already reported the shipment sold percentage at 80-100% in the first week.
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