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Marth said:
scottslater said:

Successful games.

List them

With their concrete sales numbers

  1. [NSW] Animal Crossing: New Horizons (Nintendo, 03/20/20) – 53,506 (5,058,226)
  2. [NSW] Clubhouse Games: 51 Worldwide Classics (Nintendo, 06/05/20) – 23,591 (195,211)
  3. [NSW] Ring Fit Adventure (Nintendo, 10/18/19) – 12,285 (1,092,799)
  4. [NSW] Mario Kart 8 Deluxe (Nintendo, 04/28/17) – 10,037 (3,015,080)
  5. [PS4] The Last of Us Part II (SIE, 06/19/20) – 9,279 (213,968)
  6. [NSW] Splatoon 2 (Bundle Version Included) (Nintendo, 07/21/17) – 8,114 (3,478,749)
  7. [NSW] Pokemon Sword / Shield (The Pokemon Company, 11/15/19) – 8,111 (3,647,104)
  8. [NSW] Super Smash Bros. Ultimate (Nintendo, 12/07/18) – 7,111 (3,744,880)
  9. [NSW] Catherine: Full Body (Atlus, 07/02/20) – 6,917 (New)
  10. [NSW] Minecraft: Nintendo Switch Edition (Bundle Version Included) (Microsoft, 06/21/18) – 6,104 (1,432,705)
  11. [NSW] Super Mario Party (Nintendo, 10/05/18) – 4,903 (1,481,128)
  12. [NSW] Brigandine: The Legend of Runersia (Happinet, 06/25/20) – 4,176 (19,418)
  13. [PS4] The Last of Us Remastered (PlayStation Hits) (SIE, 07/26/18) – 3,735 (104,335)
  14. [PS4] Marvel’s Iron Man VR (SIE, 07/03/20) – 3,358 (New)
  15. [NSW] The Legend of Zelda: Breath of the Wild (Limited Edition Included) (Nintendo, 03/03/17) – 3,223 (1,606,663)
  16. [PS4] Remnant: From the Ashes (DMM Games, 06/25/20) – 2,905 (22,149)
  17. [NSW] Xenoblade Chronicles: Definitive Edition (Nintendo, 05/29/20) – 2,742 (126,662)
  18. [NSW] Dr. Kawashima’s Brain Training for Nintendo Switch (Nintendo, 12/27/19) – 2,674 (256,409)
  19. [NSW] Super Mario Maker 2 (Nintendo, 06/28/19) – 2,547 (933,420)
  20. [NSW] Human Fall Flat (Teyon Japan, 06/25/20) – 2,427 (7,668)
  21. [NSW] New Super Mario Bros. U Deluxe (01/11/19) – 2,387 (859,560)
  22. [NSW]Luigi’s Mansion 3(Nintendo, 10/31/19) – 2,224 (660,461)
  23. [NSW] Dragon Quest XI S: Echoes of an Elusive Age – Definitive Edition (Limited Edition Included) (Square Enix, 09/27/19) – 2,035 (532,314)
  24. [NSW] Ace Angler: Nintendo Switch Version (Bandai Namco, 07/25/19) – 1,830 (450,299)
  25. [PS4] Grand Theft Auto V: Premium Online Edition (Bargain Edition Reprint) (Rockstar Games, 12/06/18) – 1,825 (68,505)
  26. [NSW] Mr. Driller DrillLand (Bandai Namco, 06/18/20) – 1,705 (8,366)
  27. [PS4] Final Fantasy VII Remake (Square Enix, 04/10/20) – 1,656 (932,821)
  28. [NSW] Taiko no Tatsujin: Drum ‘n’ Fun (Bandai Namco, 07/19/18) – 1,543 (487,592)
  29. [NSW] Fitness Boxing (Imagineer, 12/20/18) – 1,527 (117,712)
  30. [PS4] Monster Hunter World: Iceborne Master Edition (Capcom, 09/06/19) – 1,485 (480,784)

If a game like Clubhouse Games passes it this week that is not a good sign, that is a crash and burn IMO.  And these are just last weeks numbers.  Anyway you slice it the game is a failure in a VERY important market and comparing it to other failures to make it seem like a success is very disingenuous.

Running quick numbers Japan makes up roughly 11% of console install base (about 8% of the PS4 install base), that is a very important % of the industry just based on install base not taking into account the amount of software sales they take up (will look into that further later as well).

NA makes up about 42% (33% of PS4) so it is a very important factor of overall success of the console version of video games and Europe makes up 33% (42% of PS4) so almost every PS4 launch is a success there.  That is why I'm curious about NA numbers because American video game trends tend to be more in line with the Japanese market which does not bode well for the legs of TLOU2.

Last edited by scottslater - on 10 July 2020

Nintendo with the Switch: