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zero129 said:
goopy20 said:

I'm not expecting a jump from ps2 to ps3 either but yes, a obvious leap in visual fidelity and scope is what I'm expecting. The HZD2 trailer didn't show a whole lot of clear gameplay, but just the fact that the world now seems to have a lot more variation/detail and a giant lake with an underwater city to explore is already something we didn't see in part 1.

Faster loading times will obviously be convenient but its not the main reason why Sony set a hard target for their 5GB throughput. Sony believes the SSD will be key to next gen as it allows not just faster loading, it allows for 2GB of assets to be streamed from the SSD in the time it takes to turn your in-game character (about 0,25 secs). That is why you will be able to jump in that lake in HZD2 and see underwater levels with that kind of detail without any loading screen, and how Ratchet & Clank pulled off those crazy dimensional jump scenes. Those were just glimpses of what to come, but I'm sure we will see a lot more before the ps5 launches.

We all have different expectations but to me, a complete shift in level/world design sounds pretty exciting and definitely something I would call a generational jump over current gen. Whereas 4k/60fps and faster loading is also cool, but not something that will truly feel like a generational leap imo.   

Except your getting excited over sequels to games that play the exact same as their old versions only looking better.

And then your telling MS fans "Dont get excited if Halo Inf or the next forza just looks better" . Talk about double standards with you..

I don't have double standards, I'm just trying to explain the difference between better overall graphics and better graphics settings. You could say RDR2 plays the same as RDR1. But there is still a generational leap in overall fidelity and core game design between those two games. That's something different entirely than playing Gears 5 on a Xone and on a pc in ultra settings. Obviously, ultra settings will run and look a ton better. But at its core it's still the exact same game.

But hey, maybe we should just wait till July. Maybe Halo Inf will have complete features and levels missing in the Xone version and it will impress the hell out of me yet. What I've been hearing from MS I just have my doubts, though. From my understanding of the "optimized for Series X" badge it will be the same core game on all platforms where the base Xone version will be running it in 720p/30fps, 4k/30fps on X1X and the Series X version will be 4k/60fps with ray tracing and shorter loading times. 

If you're okay with that then good for you. MAybe I'm just one of those people that Phil was referring too when he said some might be disappointed.