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Machiavellian said:
goopy20 said:

Sure we've seen underwater gameplay in open world games before, but not with this kinda detail man.

That is what Sony's been hyping. Rendering massive amounts of geometry and assets and creating richer worlds. Call me nuts but to me that sounds helluva lot more exciting than Phil saying "the benefits will be felt most clearly in the mitigation of long load times and low or inconsistent frame rates that he believes hurt player immersion."

So what you are saying is that better graphics which is the hallmark of a new generation is impressive but isn't that pretty much expected.  While the scenes do look good, there isn't anything new there.  Lets take another impressive game which is Metro Exodus which I was playing on the X1X before it left gamepass.  The game looks absolutely great but the loading times between starting up the game and deaths are atrocious.  While graphical looks do impress, a game with really good graphics that load in secs instead of a minute is something very tangle.  There is absolutely nothing wrong with what Phil said as consistent frame rates and loading times are very tangle things you feel immediately when playing a game.  As he stated it gives you better immersion in the game then sitting there with your controller in hand waiting for the game to load up like I was with Metro Exodus.  Immediately jumping straight into the game is definitely a next gen improvement over what we have been experiencing with these consoles for years.  As for as a graphical leap, those are also expected but those are things that will always come with better CPU/GPU and memory.

Yes, Phil is telling you to lower your expectation because even though Horizon looks better than its older brother, its not so much so much a leap between the PS2 and PS3 games.  Even looking at TLOU2 the graphical jump doesn't look that huge.

I'm not expecting a jump from ps2 to ps3 either but yes, a obvious leap in visual fidelity and scope is what I'm expecting. The HZD2 trailer didn't show a whole lot of clear gameplay, but just the fact that the world now seems to have a lot more variation/detail and a giant lake with an underwater city to explore is already something we didn't see in part 1.

Faster loading times will obviously be convenient but its not the main reason why Sony set a hard target for their 5GB throughput. Sony believes the SSD will be key to next gen as it allows not just faster loading, it allows for 2GB of assets to be streamed from the SSD in the time it takes to turn your in-game character (about 0,25 secs). That is why you will be able to jump in that lake in HZD2 and see underwater levels with that kind of detail without any loading screen, and how Ratchet & Clank pulled off those crazy dimensional jump scenes. Those were just glimpses of what to come, but I'm sure we will see a lot more before the ps5 launches.

We all have different expectations but to me, a complete shift in level/world design sounds pretty exciting and definitely something I would call a generational jump over current gen. Whereas 4k/60fps and faster loading is also cool, but not something that will truly feel like a generational leap imo.