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goopy20 said:
LudicrousSpeed said:

lol what is a “seamless underwater location”? I wasn’t aware HFW invented underwater gaming. And multiple people already discussed with you portal jumping or transitioning worlds that have existed in games for generations. We didn’t see any HFW gameplay but the gameplay we did see, Spider-Man, GT7, and Ratchet, didn’t look different than what you can already play from a mechanics standpoint. Just looks visually better for obvious reasons. Same with the Sackboy game and the AstroBoy demo game. Nothing wrong with that, of course. These are launch window or early games. But you’ve spent months arguing about how launch games should blow gamers away with new experiences, so I can understand why you’re reaching. But nah. 

Also who has been claiming anything about settings you can toggle to disable advanced physics or AI or weather, lol.  I don’t think you understand how graphics options work. 

Sure we've seen underwater gameplay in open world games before, but not with this kinda detail man.

That is what Sony's been hyping. Rendering massive amounts of geometry and assets and creating richer worlds. Call me nuts but to me that sounds helluva lot more exciting than Phil saying "the benefits will be felt most clearly in the mitigation of long load times and low or inconsistent frame rates that he believes hurt player immersion."

So what you are saying is that better graphics which is the hallmark of a new generation is impressive but isn't that pretty much expected.  While the scenes do look good, there isn't anything new there.  Lets take another impressive game which is Metro Exodus which I was playing on the X1X before it left gamepass.  The game looks absolutely great but the loading times between starting up the game and deaths are atrocious.  While graphical looks do impress, a game with really good graphics that load in secs instead of a minute is something very tangle.  There is absolutely nothing wrong with what Phil said as consistent frame rates and loading times are very tangle things you feel immediately when playing a game.  As he stated it gives you better immersion in the game then sitting there with your controller in hand waiting for the game to load up like I was with Metro Exodus.  Immediately jumping straight into the game is definitely a next gen improvement over what we have been experiencing with these consoles for years.  As for as a graphical leap, those are also expected but those are things that will always come with better CPU/GPU and memory.

Yes, Phil is telling you to lower your expectation because even though Horizon looks better than its older brother, its not so much so much a leap between the PS2 and PS3 games.  Even looking at TLOU2 the graphical jump doesn't look that huge.