shikamaru317 said:
The only 2 games I saw on Sony's show that looked truly like a generation leap were Horizon: Forbidden West and Ratchet & Clank: Rift Apart. GT7 had a decent graphical leap, but not a truly generational leap, and there was quite noticeable pop-in, which is something many Sony forum warriors were claiming the PS5's faster SSD would virtually eliminate. Project Athia also had a decent graphical leap, but not large enough to to feel like a generational leap imo. Some of the other games shown were cross-gen games, like Kena and Goodbye Volcano High, and looked the part. Others looked cross-gen, even though they're only releasing on next-gen, like Deathloop, Godfall, Ghostwire Tokyo, Returnal, Stray, and Spider-Man: Miles Morales. Several others didn't even look like cross-gen games running on PS5, but rather current game games running on PS4, like Sackboy, Destruction All-Stars, Solar Ash, Astro's Playroom, and Bugsnax. By comparison, here is how I feel about the graphics of the Xbox Series X games Microsoft has shown so far: Games that look truly next-gen
Games that look like cross-gen games running on next-gen hardware
Games that look current gen (but running at a higher resolution and/or framerate)
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Sony didn't really show much to get a good idea of what their games look like. HZD2 was mostly quick cuts of in game cinematics and it was the same thing with Spider man. Ratchet & Clank already looked like a pixar movie on ps4 but the dimension jumping did make it stand out quite a bit, though. For me the big takeaway is that big franchises like Spider man and HZD will be coming out early and will be specifically designed for the ps5. Everybody knows that GG especially, is no slouch when it comes to showcasing the new hardware, so that's already pretty exciting stuff to me. With MS we've only seen a in-game cinematic of Hellblade 2 and the rest all looked like current gen games running on X1X or a pc.
In both cases we need to see more but it's more the different strategies behind both companies that is pretty telling of what to expect. MS simply isn't targeting high-end specs like what's in these next gen consoles. All 1st party games will be on Xone too and the 3rd party games aren't going to require beastly pc specs. We can already see the recommended system requirements for some of these games. Scorn for example requires a GTX750ti, has a GTX970 listed as recommended and there's nothing about requiring a SSD https://store.steampowered.com/app/698670/Scorn/. Sure, it will require a bit more juice than the Xone but it's not like it will be pushing next gen hardware to its limits either.
The two different strategies behind both platform holders is what makes anything Sony will show much more exciting to me than what MS can show. I do love Halo and I can't wait to play it, it's just that I'm not expecting it to be a next gen masterclass when its releasing on xone too. But hey, maybe I will be totally wrong. Maybe Halo Infinite will show up looking like a SNES game on Xone compared to the Series X version and MS will completely blow me away in July. If that's the case they've just been doing a pretty piss poor job at promoting their next gen console, though.
Last edited by goopy20 - on 01 July 2020