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Wii, without a doubt. Forced motion controls in many games, hardware is a rebranded GameCube.

From an economical point of view it was the right decision not to release it as a GameCube add-on, but the damage to Nintendo's image can be seen on it's successor, Wii U (though, there are many reasons why Wii U failed). With N64 and GameCube they had the most powerful console in it's generation, since Wii they have the weakest and fell one generation behind.

Since Wii, Nintendo don't have one dedicated controller for their consoles and handling is confusing (Wiimote vertical, Wiimote horizontal, Nunchuk, Classic Controller etc.). Even Switch still suffers from that (in many games you have up, down, left, right buttons instead clear A, B, X. Y instructions).