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zero129 said:
hinch said:

That's not how game development works. You go from the ground up not port down.

Yeah only a few weeks to go. Can't wait to see what they have in store.

The Countless games thats been ported to the switch such as Witcher 3 etc.

Its also been knowing for some time and has been said time and time again Including in that link i gave that XBSX is the main platform of development for halo Inf.

I'm just curious, but what do you expect the pc requirements of Halo Infinite be like when its on Xbox One too? Yes, Series X will have the best possible version running in 4k/60fps and ray tracing effects, but the core game (level design, geometry, assets variation, ai, physics etc.) has to run on the Xbox One and average pc's with a HDD too.

It can still look great and they've been working on it for years so it should be a good game. But fact remains, ps5 exclusives like HZD2 can do a lot more with the ps5's hardware when they don't have to think about other platforms.