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RolStoppable said:

You frame this thread as if Nintendo hadn't had a successful console before when in reality Nintendo has had more successful consoles than anyone else.

1. I don't see it. When the Wii U was unveiled at E3 2011, Nintendo had had more major third party publishers pledge support for the Wii U than they had in January 2017 for Switch.

That's because the Wii U was the successor to the Wii, Nintendo's most successful console up to that point. The thinking was that the Wii was a massive hit, and now that it's HD, the Wii U will be an even bigger hit. That, never happened of course, and developers dropped it like flies afterwards. Compare that to the Switch where support started off slow, but more and more developers began releasing games for it after the system proved itself. 

2. Switch wasn't going to be backwards compatible with the Wii U to begin with, because blu-rays are too big to make sense. It was time for a new architecture, and Nvidia and AMD were the only real options at the time.

Nintendo also wanted to make the Switch easy to develop and port for so that it doesn't run into the same lack of software the Wii U did, hence Nvidia.

3. I don't see this one either. Dragon Quest is an IP that Nintendo has pursued since the very first game on the NES (in North America it was a free game as bonus for subscribing to the Nintendo Power magazine); Dragon Quest IX and X were also pursued by Nintendo. They worked closely together with Capcom during the GameCube era. They bundled Street Fighter II with the SNES. Simply put, being able to name a few games doesn't constitute a difference to past Nintendo. Nintendo Directs have been a thing for almost a decade now, third party games being advertised there is nothing new.

As for indie games launching first on Switch, there's no reason to believe that Nintendo pays anything for that. Indies do that on their own for more attention and their limited resources don't allow to port to all consoles at the same time, so they prioritize the console where indie games sell the best.

Again, this is in comparison to the Wii U, rather than other Nintendo consoles. Nintendo would hardly, if ever promote third parties the way they do with the Switch back in the Wii U days. At most, you get the rare Sonic deal. But it's not like the Switch, where Nintendo asked for several titles that were mostly associated with PlayStation or Xbox. Nintendo has been more pro-active in making the Switch as third party friendly as possible, instead of the Wii U which was bogged down by poor communication, and garbage documentation.