Well I will be avoiding the series x now. Imagine trying to make a game that is only possible on the 12 teraflop powerhouse, then to be told, sorry it needs to run on on your 4 teraflop sibling. People thinking that the solution is to drop from 4k to 1080. But what if some grand epic is made at 1080 pushing the series x to its limit, how would you put that game on the series s?? Now devs will have to design for weaker hardware in mind. Screw this.







