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The Fury said:
Decent thoughts and expected of it. You could tell before the game came out and the tone of the first that this was going to be the sequels direction. I'm glad he bought up the comparison to Spec Ops in there too.

In order to avoid spoilers, I'm not going to watch Jim's video, but Spec Ops: The Line was one of the games I was thinking of when people were talking about good stories in games. It didn't have the production value of TLOU, but it was able to really leverage the gameplay and the fact that you were murdering scores of people in the story in a way which accounted for ludonarrative dissonance.

I think the actual story of that game was more memorable than just about any story beat in TLOU.