| Fight-the-Streets said:
The problem is the E-shop is a mess and it is a mess on all systems and I honestly don't think there's a solution to solve it. All those indie games (incl. the „mid-tiers“) just go under in this sheer mass of games. A new „mid-tier“ game will be on the front page for maybe one or two weeks, then it's gone and nobody will remember it, people will forget that this game acutally exists (happend to me too). I think this is one of the problems why we don't get more prominent „mid-tier“ games. Lack of exposure equals to lack of possible sales. Only the hardcore fans will buy it in the first two weeks and then it will be lucky if it still makes any substantial sales. |
I do agree that console storefronts need some work, especially regarding the eShop. But you have to realize, a ton of those "Smaller" experimental games on PS2, DS, Wii, etc. went overlooked and under the radar as well. They're smaller games for a reason, they don't need as much hype or sales to be profitable as the big AAA games do.
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The Nintendo 3DS go its own versions of Street Fighter IV, Resident Evil (2 games), Need for Speed, Batman: Arkham Origins, Kingdom Hearts, Metal Gear Solid 3, Castlevania, Tom Clancy's Ghost Recon, Splinter Cell, Rayman Origins, Driver: Renegade, Spider-Man (3 games), Tales of...(2 games), Ridge Racer, Ace Combat, Tekken, etc. The PSP got its own versions of Assassin's Creed, Tom Clancy's Rainbow Six: Vegas, Ghost Recon Advanced Warfighter 2, Ghost Recon: Future Soldier, Ghost Recon: Predator, Splinter Cell, Tom Clancy's End War, Brothers in Arms: D-Day, Tales of ...(10 games), Prince of Persia (3 games), Star Wars: Lethal Alliance, Medal of Honor Heroes 1+2, Need for Speed (6 games), Star Wars Battlefront II, Burnout (2 games), Army of Two, Dantes Inferno, The Godfather, From Russia with Love, Call of Duty, Tony Hawk (2 games), Spider-Man (4 games), Marvel: Ultimate Alliance 1+2, X-Men Legends II, X-Men Origins: Wolverine, Iron Man 1+2, GTA (2 games), Street Fighter Alpha 3, Metal Gear Solid (2 games and 3 spin-offs), Spider-Man 2, Slient Hill (2 games and 2 spin-off), Castlevania, Ridge Racer (2 games), Tekken (2 games), SoulCalibur, Ace Combat, Crisis Core: Final Fantasy VII, Dissidia: Final Fantasy 1+2, Final Fantasy Type-0, Final Fantasy Tacitcs, Kingdom Hearts, Star Ocean (2 games), Mortal Kombat, GTA (3 games), Midnight Club (2 games), Manhunt 2, etc. I miss this kind of support from 3rds for the Nintendo Switch. |
It was easier to do things like that, when the systems had entirely unique, custom architecture, and development costs for handhelds were low enough to create all new assets and engines for custom handheld adaptations. With the Switch though? It's way easier and cheaper to just downgrade the console assets of existing games. Switch ports like Doom, Witcher III, Outer Worlds, BioShock, etc. are the modern equivelent of those cutsom "Handheld entries". Only this time, they're the full console games, just downgraded visually to work on the system.
See what I mean when I say development tools and console architecture are way better these days? The Switch is essentially a tablet running downscaled PC hardware, it's no different than developing games on PlayStation or Xbox, that's why you see a lot of "Impossible" ports for it.







