| Spindel said: Couldn't they at least keep the clouds in the sky, just that little detail makes it look so much more sterile. |
They needed to go back and rework assets to fit the hardware better.
They could have for example... Baked some cloud detailing into the games skybox.
With allot of the texture maps they could have baked some additional shadowing and lighting details into the texture maps to give the game some more definition.
In all honesty... It's a lazy port and doesn't really showcase the Switch's capabilities to any extent.

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