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pikashoe said:
Everyone thought it looked great until they were told a number.

Accurate.

Although, I always maintained that I wasn't a fan of the flat looking character art. It might work for some kind of anime license game, or Harvest Moon/Story of Seasons, but I expect something less cartoony in a Xeno-game.

I really like the added details to the environment. But, IMO, the environments were the stronger point of the first edition of Xenoblade and Xenoblade 2 (character art kind of sucked in that one, too).



I describe myself as a little dose of toxic masculinity.