goopy20 said:
Of course it will scale down, but any engine is useless without the hardware to push it. I'm sure Unreal 5 will work on the Switch and mobiles as well, but the hardware is obviously not capable of rendering billions of polygons or tons of movie quality assets on the fly. The thing with this Unreal demo is that is showed exactly what Sony promised when they talked about their SSD tech. Bigger worlds, far more complex level design, tons of assets variation and new ways in how you move around in these worlds. The spider man tech demo showed it and here we also saw how fast she moved through the world without any sort of pop ins, and seamless transitions between indoor and outdoor locations. It's all stuff Sony's SSD was designed for and we'll have to see how MS's SSD compares. If both consoles are priced the same then I'm guessing Series X will be better at things like Ray Tracing and native 4k, while the ps5 can probably do things with their SSD that are not possible on Series X. In multiplatform games we might not see much of a difference, but I got a feeling it will be pretty obvious with the exclusives. |
Still, not understanding your point. The UE5 can work on any hardware new and old. Its not being held back by supporting the PS4,X1 or supporting a mobile platform so how does that translate to MS holding back the pontential of the XSX when they either use UE5 or their own engine since they can also do the same. Add features that support new hardware.
In the UE5 demo we did not see any new gameplay design. Everything that was demoed could be scaled down to work on older hardware. We saw the lighting engine which can be scaled down, we saw the polycount and textures which can be scaled down. Even the flying part can be scaled down. Nothing shown could not be scaled down to work on older hardware which is what a good engine does.
Also the SSD has nothing to do with the lighting or polycount in the demo, at best the only part of the demo where I can see the SSD helping was during the flying part to stream in assets.








